Hello again people, iv been playing with the new z3 and this is what iv got together in record time. i have to say its one hell of a great program and totally frees the artist to create cool stuff .
The subtool palet is great and the real time viewport is great aswell. iv realy had a hard time trying to get a decent render though, without antialising problems. no matter what i do i still get the jaggys. it would be a great help if anybody can tell me what buttons to switch on and what settings i need to get a clean render.
it seems that the more i turn up the settings the worce the jaggys get…hmmm
well i was just gona try and do a dicplacment map and render in max but not sure of the process so im happy with the viewport for now, but as you can see theres still jaggys!!!.
well its going to be a learning curve to get it all together as im a noob.
Anyway hope you like the image, its a viewport grab with a little ps work to try and soften the jaggys.
well iv redone the image after some advice with the antialiasing and made another model of marv shooting the gladis.
hope you like him. all zbrush work bar the base meshes that i made in max.
crits are welcome