ZBrushCentral

simple brush with texture - always flatmat?

i assume this has been adressed in the past as i dont think its special to the new version, but i happen to have run into this for the first time: is there a way to paint with simplebrush and a texture on with another material than flat-material? lets say i choose a texture and basic material, paint something via drag-rectangle-stroke, then change col.diffuse settings and choose a colour for the box in material settings, try to add color bump or somesuch - as nothing changes i check out the material via drag cursor from material window (which still shows basic material) to canvas and - :confused: - it says flat material now :confused: this doesnt seem to happen using other 2 and 2.5d brushes that can paint textures, just simplebrush.

  • juandel

Hello Juandel
It’s seems that you right :slight_smile:
But a little trick for simulate that :slight_smile:
Create your object or painting with material, lights, wished etc… in a neutral color than white !
And now you can brushing with your brush + texture + DragRect Stroke mode!
The brush + texture is like transparent(I put MRGB Intensity to 100) I don’t know why, but it’s work ! Pilou :smiley:

Try a two step approach.

Make your first stroke with no texture, just material.

Switch to RGB at 100% intensity and no ZADD

Replay your stroke.

The first stroke will lay down the material that you want. The second stroke will paint on the texture color.

:slight_smile: it’s like the inverse than my method but with more panache !
And with a ligthening use of this myterious “replay stoke”
Bravo !
Pilou

thanks, Pilou and Matthew :slight_smile: works like a charm! :+1: :+1: :+1: love those zysteries (though i spent two hrs. yesternite trying to find out where my inner idiot took over :D)

  • juandel

another issue cleared up , thx for the question Juandel , been wondering about that too. “replay your stroke” never used that one :stuck_out_tongue: