I just stop by the Silo web site. What is going on there is looking good. The new 2.0 might by something to think about.
Modo is also having an update. The only thing that interest me is the new UVmapping tool. Cut and Drag.
I am having some trouble UVmapping my models made in Amorphium 3 due to the amount of “polys”, forgive me if I used the wrong term. I am hoping I can bring them into Zbrush when I buy it in to weeks when my tax return comes in. They slow UVmapper down and Wings3d just can not handle them. When I do get them mapped (via luck with UVmapper) and then textured with Deep Paint 3D, getting things matched up back in Amorphium 3 is hit or miss. Sometimes what works once doesn’t work again.
It is driving me nuts…
I was wondering if anyone would like to play with one of my models made with A3. I would be more then happy to send it to them as a .obj
All I ask is you tell me what trouble it gave you in zbrush, if any and, then send it back to me so I can see if I can open it in Deep Paint 3d and then get everything to work back in A3. This would be a big help to see if Zbrush will fix the problems I am having.
I was hoping I could use A3 to box model (well hybrid box modeling, they call it Tin) and then bring into Zbrush and go to town, but I would like to bring the model back into A3 just in case I would want to render there.
I have a funny feeling once I have the full version of Zbrush A3 is going to be unused, but I would really hate not to give the models I have done there the life I have visoned for them.
I am going to keep and eye on Silo. It is looking good.