This may seem silly to most of you. It certainly does to me. I cannot for the life of me get deform taper to do what I want.
I create a sphere
Click Edit
Go to Tool/Deformation/taper
The default has the settings to go along X and Z, and if you set to 50 you get a beautifly proportioned little egg.
But the seams for the sphere are in the wrong place, if that makes any sense. Instead of being at the top and bottom of the egg they are on the front and back. Which simply will not do for modeling.
So I try to do the same thing but taper by Z and Y, or X and Y etc. Every one of them gives me strange results. Nothing like the egg shape at all.
I made a script of my trying to do the different tapers. I attatched it. I hope it works for people its the first one I have tried makeing.
I know this is the simplest of things and should be easily acomplished. But I am seriously having a problem making it do what I want. Am I missing some basic fundimental thing here?