ZBrushCentral

Shiny texture when loading ZTL from 4r6

Shiny texture/materialsRecently upgraded to R7 and now all my files created in R6 have a glossy sheen to their textures that I can’t seem to fix. Lighting, materials, etc are the same. Both had a base skinshade4 applied with mrgb on and polypainted on top of that.
Any idea?
Thanks

Are you using custom materials and maybe forgot to import them to 4r7?

HI:
Just imported a ZTL from 4r6.
As i mentioned when we created the ZTL skinshade4 was used.
Do we have to import something else?
Thanks

Hi:
Problem solved.
When you import a polypainted figure to 4r7 from 4r6 the material is asigned to SketchToysPlastic. You will recognize it because it has a glossy effect. I do not know why happens.
But to solve this just reset the material with:
Select M (Material Channel),
Select Material Flat Color (Current Material)
go to Color - FillObject
now go to Material - SkinShade4 or whatever you want,
and the material will change.
I hope this helps.
Jorge