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Shell Of Orilynn

Hi everyone!

I’m happy to share my latest real-time character project “Shell Of Orilynn” I have been working on during the current year! This time I wanted to challenge myself with a more complex and technical character.

This was a great opportunity to improve my sculpting skills and Unreal Engine 5. This project was done using Zbrush, Substance Painter, Substance Designer, Blender, and rendered in Unreal Engine 5.

Based on the amazing concept by Tooth Wu.

Check out the full res images and more on my Artstation: https://www.artstation.com/artwork/04zYQe

27 Likes

Gorgeous sculpt and overall artwork Teemu :clap: Thanks for sharing.
Jaime

1 Like

Thank you Jaime!