Sheldon Cooper from The Big Bang Theory
Sculpting process:
http://www.youtube.com/watch?v=uhRwRtp1d9M
Sheldon Cooper from The Big Bang Theory
Sculpting process:
http://www.youtube.com/watch?v=uhRwRtp1d9M
Great job! BaZinga!
Thanks for the comments!
I rendered it in 3dsmax and vray.
You are right about the hair and the shirt. I do not know any flexible solution for the hair so I modeled it in 3D and the displacement map does not transfer all the details. I find vray does not handle well normal and displacement map. I will try soon making better hair in different hair systems.
Great job on the sculpt!
when i look at the caricature i can hear the Spanish help from family guy saying no…no…no…
You need to have another look at how caricatures work.you cant just distort a face and call it a caricature .
i know isound like an ******* but i would have said nothing if didn’t like the original sculpt so much.
So there
love Max
Thanks for the comments Max! I know caricature is not very recognizable. I find caricature very challenging. This is about 10th version of caricature of sheldon I tried to make and I am also not much satisfied. I tried making his “bazzinga” face but in the precess I lost something I can not exactly put my finger on
I ordered several books on caricature, maybe I will be able to get more out of it after I read those.
cool dude !
you will get the hang of it!
thanks for being a good sport!