here he is my first Zbrush portrait head…thanks for the great skin shader
am I close on this one ?? Don Logan “that’s Sir Ben to you !!!”
~steve
here he is my first Zbrush portrait head…thanks for the great skin shader
am I close on this one ?? Don Logan “that’s Sir Ben to you !!!”
~steve
nice modeling …
i like the detail you got, but your proportions are off … for example the ears are way to big … usually ears top is on height with eyebrows, ears bottom at heigth of bottom of nose … of course, some people do have larger ears, but those you modeled look to me unbelievable … the top of head looks a tad bit too low to me …
and his face looks a little flat … try pushing the sides back a little to give more roundness …
but, as i said, wonderful modeling already, keep going, very good start
i hope you not mind constructive critique…
Great model! Ben Kingsley all around
Good modelling
Definitely Ben K.
Stargo
Definantly reminded me of Ben Kingsley right away! Nice job. The only thing would be that the side view is a little off still, keep up the good work.
heres a reference for you:
http://www.imdb.com/gallery/granitz/2395/BenKingsle_Cohen_2099085_400.jpg?path=pgallery&path_key=Kingsley,%20Ben
THanks for the replys ya’ll. Kokoro I am really just going for a likeness but keep rocking the critical eye it helps! DS thanks for the reference pic,his ears and nose seem much bigger than in my reference pic.same suit,different features,perhaps my pic was edited in photoshop! well i’ll post some textures when i have them done
You’ve done well with BK. Very convincing model.
here i think i figured out how to use that #36 alpha spoken of in MonsterMakers threads…i will continue refining this bad ass
i like finding old models
[]
really nice…can u please tell or show me more about that “#36 alpha spoken of in MonsterMakers threads” ?
mitch- check it out the default alphas in zbrush are numbered…so load up projection master then an airbrush then grab alpha #36 then change the pait type to splatter the icon with the multiple dots…now you have options for the stroke in the stroke pallet but try it out with the bump material viewer in your material pack…also read through the MonsterMaker thereads and watch the video of Caroline in action
Steve
here is a zscript add all the files to your scripts folder and load the text file…when it reaches the point of looking for a material navigate to the BumpMaterialVeiwer material in your zbrush materials folder
big thx steventaylor !!