ZBrushCentral

Separating Subtools

Hey guys

I’m trying to figure out how I can take an object composed of several subtools and separate/detach each into its own tool. I’ve poked around in the ui and online and can’t find any way to do this easily. It seems like a simple enough thing to do, so I’m sure I’m missing something.

Thanks :cool:

tool.polygroups.autogroups

tool.subtool.split.groups (might be called something else…but the name makes sense)

Hey beta_channel, thanks for the reply.

I’ve been able to get that far, which breaks the object up into subtools, but what I’m trying to do now is actually separate each subtool out into an individual tool. So that, for example, they could each have their own *.ztl file, where as right now they would all be saved as subtools under one ztl file.

Hopefully that clarifies my goal a bit better.

Here’s what I do. Save your project, save as.ztl., close ZBrush. Open ZBrush again and load that .ztl. Delete any parts you don’t want and resave. Maybe subtool master is a better option. http://www.pixologic.com/docs/index.php/SubTool_Master_Introduction

Hey Doug, Thanks

I think the re-saving process is what I’ll end up doing. It should be fine for the number of subtools I have, but it seems like it would be tedious if I had a lot. Subtool master looks like it almost has a solution with the “export” option, but since you have to export to a different file format you loose any subdivision levels, polypaint and material info you had.

It seems weird that their isn’t a “detach subtool” button somewhere. I guess they assume that most people just add existing tools as subtools rather than extracting them from pieces of their object.

tool.clone all subtools.
Then you can save them all 1 by 1
or save a .zpr and they will all be contained within.

ah, thanks I’ll give that a try. :+1: