ZBrushCentral

Separate polygroups by material in Keyshot bridge export?

I am using Keyshot bridge in Zbrush to directly render my models.

To apply materials in Keyshot easily to different geometry, I split the polygroups into subtools. Is there a way that different polygroups automatically split into different items in Keyshot?

I have uploaded a Zbrush file having multiple polygroups here. Please suggest a solution.

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