ZBrushCentral

Sentenza




This character is based on the work of Oscar J Vargas (https://oscarjvargas.com/Sentenza). This is the first stylized character I modeled, sculpted, and textured for my demo reel. This character and props were sculpted and modeled in zbrush and maya. UV mapping and retopology were both done in maya. Both were textured in substance painter. I used xgen for the hair and facila hair. Lighting and rendering both done in maya arnold. Compositing and editing in After effects.

2 Likes

Great character! Thanks for sharing. :+1: