ZBrushCentral

Self-portrait

It’s been a while since I last poured my heart into a personal artwork.
For this artwork, I modeled and rendered it in Maya with Arnold. Sculpted it in ZBrush. The hair with Xgen. Texturing in Mari, using TexturingXYZ’s Vface set for the base albedo and displacement, then I cleaned it up and added overpainting. Finally, I polished it off with a few retouches in Photoshop.!

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