ZBrushCentral

Sculpting in different poses

Hello, i am new in this forum, so if I messed up somewhere don’t hate me :slight_smile:

I am sculpting alligator’s head right now. It has open mouth. In order to make sure that every tooth is on proper place and mouth closes tight I need to go through these steps:

  1. Mask everything except lower jaw
  2. Rotate it so it touches upper jaw
  3. Take a note where I need to move things
  4. Undo back to open mouth
  5. Fix what I saw

Is there any way to have 2 rigs of the same mesh to sculpt on instead of doing what I do?

Attachments

Head.jpg

https://www.youtube.com/watch?v=cmury2eT_io

try the above link bud