Hello, i am new in this forum, so if I messed up somewhere don’t hate me
I am sculpting alligator’s head right now. It has open mouth. In order to make sure that every tooth is on proper place and mouth closes tight I need to go through these steps:
- Mask everything except lower jaw
- Rotate it so it touches upper jaw
- Take a note where I need to move things
- Undo back to open mouth
- Fix what I saw
Is there any way to have 2 rigs of the same mesh to sculpt on instead of doing what I do?