Hey Zbrushers!
I was wondering how do you go about sculpting faces for games, how do you sculpt the mouth/eyes in a way for it to be animated later on? I understand that the eye is added using a sphere subtool, and teeth/tongue follow nearly the same mouth, but when sculpting the actual mouth, do I leave it open for the T-Posed character I’m sculpting?
I appreciate any help at all Thank you!