I want to become a digital sculptor for characters, but I really need to practice and learn anatomy. Ideally, I want to be skilled enough to be able to make ecorche sculpts, and to be able to use brush strokes purposefully and with anatomical accuracy.
Questions:
- Do you mainly learn by doing anatomy studies via sculpting from reference images, or from reading anatomy books?
- Do you ever sculpt from anatomy drawings?
- Do you always sculpt with a front/side reference image?
- Is it important to know all of the names of the bones and muscles, or just be able to “sculpt what you see”?
When I sculpt, I want to understand the musculature, landmarks, folds, and not just “guesstimate my way” to get the likeness. For example, instead of just seeing some lump, I want to know what that lump actually is under the skin.
- Should I start off by first studying and sculpting the skeleton, then the musculature, and then random people on google?
I was going to start off by practicing likeness sculpts, and then focusing on a body part at a time, but I don’t think that would be the best place to start. But this is what I was working on so far:
Thank you.