Hey, I am working on a sculpt, using several layers at different resolutions. I understand that you can’t turn on/off or edit a layer while at a different division level, but after reopening my scene today, I noticed that the first Layer I made is permanently greyed out, regardless of the SDiv level.
Is there a way to ‘bake’ a layer, so that I can then make a new layer at a lower level?
I went ahead and made 3 layers at low medium and high levels, presuming it would act like mudbox’s layers. Oops!
NB. I know about the layer delete baking the layers detail. I guess Im asking if you can have 2 fully editable layers at different levels on 1 subtool at the same time?