ZBrushCentral

Scorplis

Scorplis
Latest baby,
Retopo and Uv was done in maya, textures in adobe substance, High poly in zbrush. Render was done in Maya with Arnold and displacement map. Texture was 16 UDIMS in 4k. Concept was done by me.


9 Likes

creepy :slight_smile: love the insect looking colorfulness and deadlyness

1 Like

thank you :slight_smile:

That’s one creepy looking critter! :+1:

1 Like

thanks :smiley: