ZBrushCentral

Sci Fi Marine

Hey Guys :smiley: This is a model I’ve been working on since some time.
I’ve used ZBrush for conceptualizing it and it helped a lot.
The texture is done by a photoshop paintover.

<table class=“fieldset” width=“100%” border=“0” cellpadding=“0” cellspacing=“1”><tbody><tr><td>Astro_front_textured.jpg</td><td align=“right”> <input name=“Place image” value=“Place this image in your post” type=“button”> </td></tr></tbody></table>
Plz give your comments and crits

Here are few ambient renders…

<table class=“fieldset” width=“100%” border=“0” cellpadding=“0” cellspacing=“1”><tbody><tr><td>AO_front_back_B_1000.jpg</td><td align=“right”> <input name=“Place image” value=“Place this image in your post” type=“button”> </td></tr></tbody></table>

Attachments

AO_front_back_1000.jpg

Astro_AO_2.jpg

Great job! I like it a lot.

<table class=“fieldset” width=“100%” border=“0” cellpadding=“0” cellspacing=“1”><tbody><tr><td>Took a render after posing him

astro_shooting_textured_smaller.jpg</td><td align=“right”> <input name=“Place image” value=“Place this image in your post” type=“button”> </td></tr></tbody></table>

Very cool and nice render! My brain keeps wanting more of an anatomical curve in the lower leg armor. Not sure what the character is made out of. Is there a story to that, like an exterior skin like suit layer or is it just a place holder to show off the armor?