Hey,
I’m working on an import of a scan (OBJ file). As it is I have got to close a lot of holes as areas of the scan are missing (top of head and bicep area). The raw scan is give or take 3.5 million polygons and I fear this may be a leading cause in the problem I am having.
I am trying to fill these holes and get rid of mesh debris around the sculpt. I am struggling to find an efficient way of doing so without losing what detail there is in the scan. What I have tried is:
- Insert sphere(s) in new subtool > shape sphere(s) to fill the hole(s) and then try dynamesh to connect these subtools, I think I merged the subtools with the scan before this. This results in program crashing with the message - zbrush executable has stopped working
- Dynamesh raw scan > close holes > ERROR zbrush executable has stopped working
- Decimation Master (not totally familiar with this way though), got it to around 1.5 mill polys and tried the above, still crashed.
- Insert spheres to fill holes then tried Zremeshing by drawing on my guided topology lines however the spheres a still seperate from the scan and have different meshes.
I am all out of ideas of how to tackle this scan. Could anyone give me any guidance on why my Zbrush is getting the message ‘zbrush executable has stopped working’. I don’t know if this is to do with how many polys the scan has or something to do with the computer etc.
Is there a simple method I am missing here to fill these holes and make one mesh that would avoid this error message?
Cheers