I am looking for a way to fix a critical problem during my workflow in creating assets that need to stay in the same position/size as they were when imported.
At a certain point while working in Zbrush the model seems to move, I cannot determine the time it does it exactly. During some projects the model stays in the same positon and I dont have to worry about the problem.
But when it does scale/move it is a problem that cripples my production time and the model won’t always be exactly back in the same position as it originally was.
Here is an image showing the last time I ran into the problem.
In this project I imported the HighPoly did some work on the model, then I wanted to have the HP and LP lined up for baking. So I imported the lowpoly mesh and it was not aligned. I know I could just manually move it but that is cumbersome. We have found somewhat of a fix where we append the HP onto a subtool where we imported the original mesh and copy over the export numbers but that does not always work.
Do you all know what is causing this problem and how I may prevent it from happening again? This is especially important for my company I work for, where the human models need to stay to scale and in the same position for the entire workflow.
Cheers