[ArtStation - Stuart Bradley Newsom] (https://www.artstation.com/stuartnewsom)
Hey everyone,
I guess it’s finally a good time to start up a journal for my work. I’ve started Zbrush sculpting over a year ago through the Gnomon’s Introduction to Zbrush 2020 course. It was a short stint and life got in the way until a few weeks ago.
I’m a hobbyist indie game dev (Pipedreams led me in a direction that stupidly prevented me from focusing on actually getting a career in the industry, which I hope will change now). I can do everything and because of that, there was no one area I was really good at aside from game design, level design/building, worldbuilding and atmosphere. Something I’ve always loved was character art and it took me this long to even pursue that sort of love.
One major part that was holding me back as a solo indie game dev was my inability to create everything from scratch (mainly characters). Something that I wasn’t happy with when I started ‘Shadow Over Isolation’. You can check out my Itch.io page at Link for my less ambitious projects.
And here I am, maybe make friends, get critiques and hopefully…finally improve the craft.
My first sculpt back in late 2020
ArtStation - Alien Bust Base Mesh
First sculpt of 2022 with the Introduction to Zbrush 2021 Quickstart
ArtStation - Priest
And here is my captsone project as of 6/19/2022 (Still a work in progress and early on in the pipeline)
(Full Progress thread - https://twitter.com/sbnewsom/status/1536789847075000320)