Here’s a puzzle. The Render:Adjustment settings let you interactively make global color adjustments to the canvas (while working or after final rendering). Since the adjustments act as filters to modify the true colors there does not seem to be a way to capture and save the “adjusted colors” in an image. The adjusted colors cannot be captured in a movie, either.
So far, the only way I’ve found to actually capture the colors is to perform an external screen capture, then crop the resultant image as needed. Has anyone else found another way, from inside ZBrush, to save the adjusted colors to an image file, either manually or via scripting?
Thanks, Sven