ZBrushCentral

Same TEXTURE from HD poly to LOW poly please?

Hello
I have a question:
how do I pass the same texture from a hight poly object to the same low poly object.
in other words :
Same texture and same object, but on the same low polygon object …
everything inside zbrush?
I already have same high and low poly object but i need to transfer the high poly texture to the low same poly object.
please help …
thanks and bless

Hello @untalmau

In order to display a texture map, a mesh needs UVs.

If the low poly mesh has the same UVs as the high poly mesh, then just select the texture in the Texture Map menu and activate it.


If the low poly mesh has different UVs or different topology, you will have to first convert that texture to Polypaint.

  1. On your original high Poly Mesh, apply the texture, and use the Tool> Polypaint> Polypaint from Texture function. Now this high resolution mesh has the texture’s color information applied as polypaint.

  2. Subdivide your low poly target mesh sufficiently to be able to capture the detail from the incoming polypaint. Remember that polypaint resolution is determined by polygon resolution. Project the polypaint detail from the original mesh onto the new target mesh at high subdivsion level.

  3. Now your low poly mesh has the color detail from the original texture as polypaint. You need only create UVs for it at the lowest level of subdivision if the mesh doesn’t already have them, and convert the polypaint back into a texture.

Thanks a lot … so much !!!
really