Sakura fan art, done for the anime statue contest by Fabiano Carlos Coelho.
Used Zbrush manikins to get the pose of the character, then dynameshed and sculpted the shapes.
For the accessories I used Zmodeller mainly.
Painted everything with polypaint using masking.
Finally used Zremesher for retopology, Uvs with UV master, and exported everything to Blender where I build the shaders and light.
The Shader I used in Zbrush is a modified version of hazardous skin matcap.
Hope you like it!