ZBrushCentral

Sakamoto sketchbook

Erlon- Thanks bro! :slight_smile:

JPericles - thanks a lot my friend! :slight_smile:

metamesh - hahahhaha good point! Thank you very much Alex! I’m a big fan of your work! :slight_smile:

Bruno Tor - Thanks a lot my friend! Berenice… :slight_smile:

Top row my friend, amazing work! :+1:small_orange_diamond:+1:small_orange_diamond:+1:

looking very great Man,Awesome!

Max-tx - thanks my friend! :slight_smile:

3mm - Thanks a lot Mohammad! :slight_smile:

some images…

TIPS.jpg
BADGE.jpg
HEADS.jpg
02.jpg
01.jpg
03.jpg
leotaksak@gmail.com

Attachments

TIPS.jpg

HEADS.jpg

Nice clean work, but let me ask why model an eye if a good bitmap would make the job ? im just asking maybe something i don’t know.

Keep it up.

Very nice work.

Freewaldo - Thank you very much! In my opinion and tests, cavities generate better shadow, specular and volume, including with sss. But I use the difuse to improve it. :slight_smile:

JL-Art - Thank you so much! I’m glad you liked! :slight_smile:

Looking forward to see this character textured and rendered. Great sculpt!

Looks good, like this work!

Powerfull work man! Nice breakdown, thanks!

Amazing work !
thanks for the breakdown

Cinoklu - thanks man. :slight_smile:

Shilin-li - Thank you! :slight_smile:

TibiNeag - Thanks a lot! I’m glad that you liked it! :slight_smile:

Sho3d - Thank very much! :slight_smile:

OMG! Totally perfect!:+1:small_orange_diamond:+1:

digitalmax - Thank you so much! I’m glad you liked it! :slight_smile:

Great work on teh modeling, render could use a bit of work, starting with the overblown sss.

Great work!

Wow. Seeing work like this is so inspiring. The skin details is crazy. How did you do the detailing. Alphas or by hand?

I’m very happy and honored for the top row! Many thanks for the top row ZBC!!! :slight_smile: :slight_smile: :slight_smile:

nice work.

the eyes though could use some refinement, the iris is definitely too large, and the eye as a whole feels kinda flat. it could use some contrast comming from the shadows, also caustics and occlusion would also help with the lack of depth

this guy looks more like an east european than an north amarican people.
however great work!