Hello everyone.
This piece started as a sculpting likeness study in my spare time.
But then the head was looking too lonely in the scene and hence the rest of the body got modeled.
Well, now as I had a good base for a full character modeled, so decided to go all the way to texture and shade it properly and check how far I can go with this model
Face:
Full Body:
Wireframe:
Quick v-ray render with basic textures:
The textures need fixing