ZBrushCentral

Rotate Image Plane Y Distortion in Z

  1. Texture> ImagePlane> Load Image> “T”
  2. Deformations> Rotate Y
  3. rotation causes image Plane to resize “squish” in the Z axis.

sym = Off
Perspective = Off

Attachments

wtf_zbip.gif

Maybe try to rotate plane before loading ref picture?

That’s expected behaviour. It’s not squishing, it is rotating around the Y axis (just the same as you would rotate a model for a turntable). If you want to rotate the image plane in the screen plane then rotate it around the Z axis.

Thanks for the relpys.

Attachments

imagePlanerotateY1.gif