ZBrushCentral

Rocks, branches & a corinthian column for Cuban market environment

Hi everyone,
These are sculpts of some organic and architectural elements - rocks and branches, a corinthian column, and keystones.
These assets are part of a Cuban market environment assembled in Unreal Engine 5. The assets were textured in Substance Painter and Designer, and iterated on in real time inside Unreal.
Full project and breakdowns available here - https://www.artstation.com/artwork/lG5mWe
I’d be grateful for your thoughts and feedback!




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