Many of my character concept art pieces include assets that I’ve rarely showcased individually.
With my sci-fi character designs, most of them feature a robotic implant of some sort. Arms like these start from a free base mesh, a normal human arm, which I then sculpt on top by re-skinning it as hard-surface, and converting all the human joints, fingers, and bending parts into screws, pistons, and ball joints.
Essentially, I re-imagine the human body as a machine.
Find more here, in case anyones interested: www.menogcreative.com/scifi-props