Here is a work in progress of the Rex character from Toy Story. Built in Z, tweaked in Lightwave, textured in Lightwave using Lightwave UVW mapping (I have given up using Z for texturing).
Loqutos
Here is a work in progress of the Rex character from Toy Story. Built in Z, tweaked in Lightwave, textured in Lightwave using Lightwave UVW mapping (I have given up using Z for texturing).
Loqutos
Very nice likeness, is this gonna be animated at all?
btw does anyone have any info on Pixars new movie? I heard the characters are going to be cars in it.
Actually yes, I am going to be working on a project which will integrate several of the Toy Story characters and some of the characters from Monster’s Inc.
Loqutos
i like the new project… however i fell like i need to call the hopital and have you get a check up… the texture master is the bomb plus its so much fun…
I do most of my animation work in Lightwave, and the textures that come from texturemaster do not work with the UVW Atlas mapping that Lightwave uses. I have heard tell that the next revision might address this problem, but…for now…BodyPaint 3D for texture.
I agree with you, if you are using ZBrush and not exporting the model, then Texturemaster kicks.
Loqutos