Hi, this is my very first zbrush sculpt. Because I was trained in Maya I couldn’t figure out how to output render in Zbrush. So how do I render to an image output in Zbrush anyway? Are there render engines like in Maya and Max? Vray, Mental ray?
Here goes…
I’m not quite happy with the result, (because I was trained in Maya), I sculpted this model symetrically and then posed it, while I’ve seen my lecturer readied his lopoly model already posed. I failed to make it as sleek as in my sketches.