I love to manually retopo with zpheres, but I have a size problem when exporting / importing it.
The thing is, when I create the zsphere, I resize the zphere enough to be able to see the high poly model, before using the Edit Topology button, but that means, as more I shrink the zphere, when I export to fbx and import to another software, it retains the size I’ve shrunk the zphere, so for that reason my model is shrunk too when imported to other sofware.
My question is: is there a way to, as other 3D softwares, reset / apply the size as default or reset to 0 zero x,y,z before exporting it?
Or maybe a way to hide the first big zphere while editing its topology?
I know there is an export options to configure the export size, but i don’t want that, because I don’t know how much I’ve resized the initial zphere and I don’t want to calculate anything, and I know I can reset it’s size values from the other software but I would like to do it directly from ZBrush.