I have an .stl file of a Knight in armor standing with sword in front and the tip pointing down. I have sent it through NetFab and Cloud.Materialize to repair it. However, I am printing it now (going to take 3 days), and even in the slicer it still looked hollow inside. I stumbled on a video on YouTube
about making an object solid. I was wondering if anybody would be willing to look at the file I have to see if the process described in the video could be accomplished on the model I have? I am not an artist or program literate enough to try this on ZBrush myself. Some compensation can be agreed to depending on the cost.
Thank you,
rromano158