ZBrushCentral

Render camera position

hi

i have been trying to set up a scene to render images for sprites. although there is a freeze camera option, when I save the scene/project, when I re load it the camera is back in default location and freeze is off.

Im wondering is there a way to establish a camera location and be able to jump to that location when I need to render the image out?

any tips or links to helpful videos welcome. Thx

Hi @digi

The universal camera feature can be used to store camera positions.

1 Like

thankyou. ill play with those settings tomorrow. looks like that will do the job.