There is no rendering or materials used to create Alpha’s in ZBrush. In the Alpha palette, you would simply use “From Mesh” or “GrabDoc” buttons to create the alpha, then Export from the Alpha palette. “From Mesh” would be the quickest and easiest way.
Wow thanks for that, soo simple!
What about color value, is there a GrabDoc button to capture exact same size color image to match the alpha produced by the GrabDoc function.
What about color value, is there a GrabDoc button to capture exact same size color image to match the alpha produced by the GrabDoc function.