Hi all,
I have a low poly mesh sub tool, a small piece(made by mesh Extract-Zremesh). When I move this mesh around I’m able to mask and use the Relax deformation just fine with noticeable results.
I’ve duplicated the sub tool and used Z-modeler-Insert edge+Alt to delete a few edges making a slightly lower poly sub tool, moved it around and attempted to use the Relax deformation but with no affect.
Does any one know why modifying the topology of a sub tool keeps it from being affected by the Relax deformer? Seems random but consistent with any sort of low poly adjustments…
Restarting Zbrush didn’t seem to do anything.