ZBrushCentral

Reclamation

Greetings everyone.

Feeling good enough about this one to put it here. “Reclamation” was sculpted zbrush with some hard modeling done in Maya. Texturing done in Keyshot and Photoshop (Ill use different levels of AO maps created in Keyshot to drive additional colors and effects in PS.

Thanks so much for taking a look.

2 Likes

oh man. Thought I could post big images here without it being compressed to all hell. Image is only 3k, am I doing something wrong?

This post was flagged by the community and is temporarily hidden.