ZBrushCentral

realtime sss

just thought you guys might be interested today that gpus can just about do offline rendering real time!

[skinnyman.gif](javascript:zb_insimg(‘161122’,‘skinnyman.gif’,1,0))

could you post more info?

i hope you post different pics because that looks awful with all those color artifacts, and even looks just like a old skin shader from zbrush2

Im still in development stages, but it definitely has the sss jello happening, but ive got to get it look better still… i guess its not that good at this point.

But im rendering skim milk and translucent rock at pretty fast speeds, but skin is prooving a little more difficult to get right.