ZBrushCentral

Real-Time Warrior - Seawolf

Real-Time Character created for my course in CGCircuit.
The character was sculpted in Zbrush from the bones and muscles until the final details. In the course, I share all the process from the sculting to the final presentation.
You can take a look at more breakdowns and some animations in my Artstation: https://www.artstation.com/sackmanntomas


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