ZBrushCentral

Real Time Cigarette

It was Texturing Challenge for me :slight_smile:
I tried to make my Smoking cigarette from scratch.
No scan, no another texture pictured used for it, all done from scratch, Modeled-Sculpted in Zbrush, Textured in Substance Painter, and ofcourse rendered in Marmoset without RayTracing, No Displacement used.
Also I tried to reach fire smoking effect with emissive map.
Its not a very Low poly version, but after some retopology it can be nice asset.
With Mid poly I tried to reach maximum details on sillhoette.
This cigarette will be used on my next Project which I will Post soon.

My links
https://www.facebook.com/aragon3d

https://www.linkedin.com/in/abraham-tovmasyan-6b440b11b
https://www.artstation.com/aragon3d

I hope you like It :wink:

2 Likes

pretty realistic :slight_smile: