Hello,
i have following zscript:
//RECORDED ZSCRIPT 2022
[IButton,???,"Press to play this ZScript. ZScript can be aborted at anytime by pressing the ëescí key.",
[IReset,,2022]
[FileNameSetNext,"C:\models\example.obj"][IPress,Tool:Import]
[CanvasStroke,(ZObjStrokeV02n238=H40EV]
[IPress,Transform: Edit]
[FileNameSetNext,"C:\models\example.png"][IPress,Texture:Import]
[IPress,Texture:example]
[IPress,Texture:Flpv]
[IPress,Tool:Texture Map:TextureMap]
[IPress,Material:SkinShade4]
[FileNameSetNext,"C:\models\example.zpr"][IPress,File:Save As]
]/*End of ZScript*/
The problem is, zbrush saves the project even though the texture hasn’t been imported yet. How can I wait for the import to finish and then save?