ZBrushCentral

Question: shear mapping

Is there any way to script a shear map in zbrush? I was looking through the zscript info and I did not see any info on transformations.

What would be best in fact is if there was a transformation using a matrix multiplier.

So is any of this possible?

There’s no way to manipulate mesh data directly from zscript (if that is what you’re asking).