Hello all, can anyone help me with this newbie question?
I built a low res cage of a human character in maya and layout the UV. Then I exported and bring it into Zbrush3. Subdivided and add a lot of details. That’s when I found out there’s something wrong in the UV. Is it possible to change the UV layout while preserving all the work that I’ve done? Could anyone kindly tell me how if that’s possible? Thanks in advance!