ZBrushCentral

QuakeWars Online - New STROGG !!!

ZBC_THUMB.jpg
[attach=195721]Quake wars online_character_02.jpg[/attach] [attach=195719]Quake wars online_character_01.jpg[/attach] Hi~ guys
It’s new designed character in QuakeWars online that has been modified from Enermy Territory: QuakeWars. you already know STROGG without any explanation. that’s one of brand new Strogg in game.
wish to enjoy my work. ^^

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Quake wars online_character_01.jpg

Quake wars online_character_02.jpg

What a great job !!

I’m looking forward to posting next work

Freaking awesome - love contrast of surfaces like this - :+1:

Awesome !

OMG this is AWESOME!!!

This is great, can you describe your workflow? Zbrush for sculpting obviously, but tell us about those wires and tubes.

Love this thing! :+1: :+1:

Very good!! Give us some wireframes!

Thanks a lot~

here are images show more details.

There is no special skill.

I Just followed a normal way like that :

lowpoly -> Zbrush -> normalmap ->texture

Thanks again everyone ~

Quake wars online_character_07.jpg

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Quake wars online_character_03.jpg

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Quake wars online_character_06.jpg

Really sculpture. Well done guy.

I think the leg is quite strong, a little bit strong. If you sculpt strong, the balance will be broken, I think.

Wow…very cool model…

Incredible detail and awesome concept in an evil, “I’m about to do bad things to you and like it” kind of way hehehe.

Great job, pal ) hey ) What’s been used for Hard-Surface modelling?
pz pal )