good evening,
I have built a high poly model for a games model to then project onto a low poly that i made with quad draw based off a decimated version of the High poly. Although, now that i got to the projection step of my workflow Im having a issue with projecting my high poly onto my low poly. A lot of the information is getting lost and often times the information from sub tools behind other sub tools (i.e. a shirt underneath the armor) is getting captured rather than the opposite like intended.
This is the lowPoly
High Poly
Projection after first divide, can see all ready lost info in forearms area
Projection after 2nd divide, further loss in arms and now chest gear and waist sash
I’ve looked up guides already on Projections and as far as i can tell i have been doing it correct, but if there is and any recommendations of a more definitive guide or better advice in general it would be greatly appreciated . thank you