ZBrushCentral

Project Hina

Meet Hina, she’s the first character that I rigged and tried to animate. As of now she only have basic rig but I will improve it in the future.
The rig is custom rig and all animation is manually keyframed in Blender.

Sculpted in ZBrush, textured in Substance, Marvelous for the cloth, and the rest is Blender.

1 Like

Excellent work! Her smile is perfect. Thanks for sharing. :+1: