ZBrushCentral

Project All: Confused and in the dark

Hi Guys/Gals,
I have been using “Project All” lately with some success but also with some frustration.
I have been trying to understand if you can just project Polypaint and not Surface information to a Subtool of similar topology, basically I have found a way to get the results I need with projecting both surface info and Polypaint, but these results are inconsistent and are preventing me from advancing with my latest project.
I looked at a tutorial on the forum that explained that if you turn off Zadd and just leave rgb then you can just project the polypaint but in the tutorial the topology is subdivided to match the underlying subtool so whether or not turning Zadd on or off is is still in question, because I can not get Project all to just project the polypaint. I’ve done this operation literally a hundred times in the last month and I’m stumped.
If anyone has the dirt on how “project all” really works, please enlighten me, I’ve searched everywhere and can’t find any answers.

ZBrush 4, Win 7, dual Xeon Dual core 2.3 gz, 12 gb ram, 8800 GTS.
Thanks in advance. =)

so I guess I’m the only one who has no luck with project all, or is it just totally broken, because I used ZB 3.12 to complete the reproject phase of my latest project. I get scrambled meshes with ZB4. Please fix this guys, it’s terribly frustrating and has me down in the dumps…

Probably the reason that nobody is responding to your post is that they don’t understand what your saying exactly. Personally, in the past, I have guessed at what people were trying to say and have responded with an answer only to get an irate reply because it wasn’t the answer they were looking for. So, maybe if you rephrase your question and try again. Also, if you are going to refer to another tutorial, you should post the link to that tutorial so people trying to help you would have a better idea of what your looking for.

Well, I’m certainly not going to get irate. :wink: I’m just needing some feedback so I’ll rephrase my question which is two-fold:

Most of the issues I’m having with ZB 4 revolve around the Project All Subtools feature in the SubTool palette.

  1. My first question was if there is a way to Project just polypaint from one tool to another or just surface details of course ZB gives you an option in most cases to not project the polypaint, simply this functionality doesn’t seem to work consistently and I can’t find a way to project only the polypaint.

  2. Project All Subtools just seems to be broken with ZB4 as I get exploded meshes 90% of the time when trying to use its basic functionality and when I use the same meshes and the same technique in ZB 3.12 it works like a charm, so I’m wondering if there is something I’m doing wrong with ZB4’s Project All Subtools or if it’s just buggered (broken).

edit oh I almost forgot, the ZProject brush is also not working too well, but it does seem to work somewhat for projecting just polypaint, it is also destroying meshes.

The tutorial I mentioned before is Proxy Projection Texturing by mix_mash
good tutorial it’s just for ZB 3.12.
Thanks Folks and don’t worry I won’t get mad at anyones advice.

Here’s some images

Attachments

ProjectallaftersubdivisionLevel6.jpg

Well it seems that goast666 has once again come to the rescue!
The question was answered in this thread and was simply that the “dist” slider was set to 1, which was way to much I guess, there really is no “magic” setting but I found that values from 0-.1 worked best for the meshes I was testing.
Thanks goast666!