after a loong i am here agian with my another character

i’m not seeing your character…
I’m not seeing too!
hi friends i am faceing a problem in 3dsmax with the normal map, when i apply normal map in bump slot and render it some freaky seems are apearring in render near between chest to shoulder .So is there any setting in zbrush for exporting normal map,i used 3dsmax 7.0 best tengents from zmapper configuration, can some one plz help me to solve this problem
thnx
regards
msm
well, i finally see the model, could be since i’m at school, was your character running then gets a cramp? anyways, did you just apply it to your bump slot, or to the normalmap in the bump, then to the normal slot? also, in my experience, zbrush and normal maps do not like overlapping uvs, so you might want to check those out.