Hello everyone, I’m posting this as a last resort, as I’ve tried everything I could think of to resolve this issue. Essentially, I’m sculpting a character and my main subtool (the body) is stuck at approximately 1.1 million points. This is a problem because I need to merge and Dynamesh other subtools, like hands and feet, and I don’t want to lose detail. I realize that Dynamesh isn’t meant to go too high, but I can easily reach 5 million points using dynamesh with other subtools, and this is really bothering me.
Dynameshing at 300 resolution or 4000 makes no difference, I always get around 1.1 million. I’ve tried making polymesh 3D, scaling the subtool, decimating, merging, using Dynamesh Master, exporting and re-importing and a few other things and I can’t get the subtool past 1.1 million points.
If anyone knows how to resolve this issue, I’d greatly appreciate it. Any recommendations on things to try would also be appreciated. If at all possible I’d like to avoid having to project onto another mesh.