ZBrushCentral

Problem/bug with the Fibermesh tool

Hiya everybody, first of all i’m sorry for the time you’ll spend answering/helping such a newbie like me :slight_smile:
I entered in the 3D world since couple of months, and since 3D schools are too expensive i’ve leaned everything in tutos, i sculpt with the mouth i don’t have any tablet but please don’t be gentle with your opinion about my mesh i prefer honesty to improve my skills.

Now comes my problem, here’s a screen of my character : http://image.noelshack.com/fichiers/2015/20/1431444528-projet7bugcheveux.png

Don’t you see that pretty weird bug at the top left of the hair ? it happens only when i render the model and i can’t figure out why it happens. I’ve already tried to raise the subdivision of the fibers in the BPR tab under fibermesh tool but it changes nothing.

Thank you so much for your help, and sorry for my horrible english :s

You may have stretched the fibers in that area when grooming. Try pushing them back under the other fibers and see if it renders better.

I have found a solution ! In case some people have the same problem :

"In addition, all traditional sculpting brushes like Inflate, Pinch, Soft Concrete, Nudge (with the Picker set to Once Origin) and Move can be used to produce interesting results. Be aware that as these brushes were not designed specifically for use with Fibers, they can affect the shape of the fibers and the deformation can become extreme.

To restore your fibers to their default width or length (but not position) you can use the new Tool >> Morph Target >> Morph width slider and Tool >> Morph Target >> Morph length slider. Please refer to this document’s Morph Target section for more information."

I just put the slider “morph width” to -100 and it worked perfectly :slight_smile: